{"id":13077,"date":"2011-10-25T18:02:17","date_gmt":"2011-10-25T15:02:17","guid":{"rendered":"http:\/\/www.kayiprihtim.org\/portal\/?page_id=13077"},"modified":"2011-10-25T18:12:26","modified_gmt":"2011-10-25T15:12:26","slug":"nwod-kurallari-1-karakter-yaratmak","status":"publish","type":"page","link":"https:\/\/www.kayiprihtim.org\/portal\/frp\/new-world-of-darkness\/nwod-kurallari-1-karakter-yaratmak\/","title":{"rendered":"nWoD Kurallar\u0131 1: Karakter Yaratmak"},"content":{"rendered":"<p><img fetchpriority=\"high\" decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/i.imgur.com\/0BcyF.png\" alt=\"\" width=\"467\" height=\"319\"><\/p>\n<p><a href=\"http:\/\/mrgone.rocksolidshells.com\/pdf\/NWOD\/NWoD1-Page.pdf\" target=\"_blank\" rel=\"nofollow noopener\">\u015euradaki<\/a> karakter ka\u011f\u0131d\u0131 ile nWoD sisteminde karakter yaratman\u0131z i\u00e7in yaz\u0131lm\u0131\u015ft\u0131r.<\/p>\n<h2 align=\"center\"><span style=\"font-size: medium;\"><strong>1. Ge\u00e7mi\u015fi Olu\u015fturun<\/strong><\/span><\/h2>\n<p>Karakterin <strong>Concept<\/strong> k\u0131sm\u0131n\u0131 yaz\u0131n ve genel durumunu kafan\u0131zda canland\u0131r\u0131n. Sonras\u0131nda yapaca\u011f\u0131n\u0131z t\u00fcm kararlar bu ad\u0131mdan ge\u00e7mektedir. Karakterinizin motivasyonunu, neden b\u00f6yle bir ki\u015fi oldu\u011funu ve neler yapt\u0131\u011f\u0131n\u0131 tasarlay\u0131n. Ard\u0131ndan <strong>Faction<\/strong> k\u0131sm\u0131n\u0131, karakterin ne olarak \u00e7al\u0131\u015ft\u0131\u011f\u0131yla doldurun. Bir polis, bir taksici veya resepsiyonist olabilir.<\/p>\n<p><strong>Prelude:<\/strong> Storyteller e\u011fer isterse karakterlere \u0131s\u0131nd\u0131rmak i\u00e7in Prelude oynatabilir. Prelude genelde karakterin Do\u011fa \u00dcst\u00fc d\u00fcnyay\u0131 nas\u0131l g\u00f6rd\u00fc\u011f\u00fcn\u00fc veya g\u00f6rmeden \u00f6nceki halini anlatan hikayedir.<\/p>\n<h2 align=\"center\"><span style=\"font-size: medium;\"><strong>2. Attribute Se\u00e7in<\/strong><\/span><\/h2>\n<p>Attributelara da\u011f\u0131tmak i\u00e7in 5\/4\/3 noktan\u0131z var. \u0130lk noktalar say\u0131lm\u0131yor. Be\u015finci seviyeyi koymak iki nokta say\u0131l\u0131yor. Attributelar, tamamen karakterinizin saf olarak nelere yatk\u0131n oldu\u011funu g\u00f6steren \u00f6zelliklerdir. Bu \u00f6zellikleri karakterin konseptine ve ne oldu\u011funa g\u00f6re yaratman\u0131z \u00f6nemlidir.<\/p>\n<h2 align=\"center\"><span style=\"font-size: medium;\"><strong>3. Skill Se\u00e7in<\/strong><\/span><\/h2>\n<p>Karakterin \u00f6\u011frenilmi\u015f yeteneklerini se\u00e7in. 11\/7\/4 nokta da\u011f\u0131tmal\u0131s\u0131n\u0131z. Attribute gibi, be\u015finci seviyeyi koymak iki npkta al\u0131r yine. Karakterin i\u015fine, hayat\u0131 boyunca yapt\u0131klar\u0131na g\u00f6re se\u00e7meniz \u00f6nemlidir Skilleri. Yoksa her karakter firearms 3 al\u0131yor, olmuyor.<\/p>\n<p><strong>Skill Specialities:<\/strong> Skiller se\u00e7ildikten sonra \u00fc\u00e7 adet istenen Skill se\u00e7ilir ve onlara yetenek yaz\u0131l\u0131r. Bu uzmanl\u0131k alanlar\u0131, kendi alanlar\u0131yla alakal\u0131 durumlarda yap\u0131lan at\u0131\u015flara +1 zar verir. Mesela bir beyin cerrah\u0131 Medicine yan\u0131na &#8220;Beyin Cerrahisi&#8221; yazabilir.<\/p>\n<h2 align=\"center\"><span style=\"font-size: medium;\"><strong>4. Do\u011fa\u00fcst\u00fc \u00d6zellikleri Se\u00e7in<\/strong><\/span><\/h2>\n<p>E\u011fer oyun Vampire the Requiem gibi do\u011fa\u00fcst\u00fc varl\u0131klar\u0131n oldu\u011fu bir alt sistemse, ona uygun kurallar\u0131n se\u00e7ilmesi gerekir.<\/p>\n<h2 align=\"center\"><span style=\"font-size: medium;\"><strong>5. Avantajlar\u0131 Se\u00e7in<\/strong><\/span><\/h2>\n<p>\u015eu zamana kadar se\u00e7ti\u011finiz \u00f6zelliklerin hepsi, \u015fimdi yazacaklar\u0131n\u0131za etki edecektir. A\u015fa\u011f\u0131da her k\u0131s\u0131ma ne yazaca\u011f\u0131n\u0131z s\u00f6yleniyor:<\/p>\n<p style=\"padding-left: 30px;\"><strong>Virtue:<\/strong> Erdem (Hay\u0131r, \u0130nan\u00e7, Metanet, Umut, Adalet, Sa\u011fduyu, Il\u0131ml\u0131l\u0131k)<br \/>\n<strong>Vice:<\/strong> G\u00fcnah (K\u0131skan\u00e7l\u0131k, Oburluk, A\u00e7g\u00f6zl\u00fcl\u00fck, \u015eehvet, Gurur, Tembellik, \u00d6fke)<br \/>\n<strong>Size:<\/strong> 5 (normal insan)<br \/>\n<strong>Health:<\/strong> Stamina+Size<br \/>\n<strong>Willpower:<\/strong> Resolve+Composure<br \/>\n<strong>Morality:<\/strong> 7 (\u00e7o\u011fu insan i\u00e7in)<br \/>\n<strong>Defense:<\/strong> Dexterity ve Wits&#8217;den en az olan\u0131.<br \/>\n<strong>Initiative:<\/strong> Dexterity+Composure<br \/>\n<strong>Speed:<\/strong> Strength+Dexterity+5<\/p>\n<p>&nbsp;<\/p>\n<h2 align=\"center\"><span style=\"font-size: medium;\"><strong>6. Merit Se\u00e7in<\/strong><\/span><\/h2>\n<p>Karakter ka\u011f\u0131d\u0131na yazmak \u00fczere toplamda 7 noktal\u0131k merit se\u00e7in. Be\u015finci seviyeli meritler yine 2 nokta say\u0131l\u0131yor.<\/p>\n<h2 align=\"center\"><span style=\"font-size: medium;\"><strong>7. Son Dokunu\u015flar<\/strong><\/span><\/h2>\n<p>Karakter yarat\u0131m\u0131n\u0131z bitti say\u0131l\u0131r. Bu dakikadan sonra ta\u015f\u0131d\u0131\u011f\u0131 ekipmanlar\u0131, oyunun ad\u0131n\u0131 ve bunun gibi bo\u015f kalm\u0131\u015f t\u00fcm yerleri doldurabilirsiniz. World of Darkness&#8217;daki kaderi, oyuncuyu beklemektedir.<\/p>\n<p><strong>\u0130leri Seviye Karakterler:<\/strong> Yukar\u0131da yarat\u0131lm\u0131\u015f karakterler normal bir insan\u0131n ortalama de\u011ferleriyken, daha deneyimli karakter yaratmak istenmesi durumda ve tabi Storyteller izin verirse, bu ki\u015fiye oyundan \u00f6nce harcamak i\u00e7in experience verilebilir.<\/p>\n<p>Deneyimli Karakter: 35 experience<br \/>\nUzman Karakter: 75 experience<br \/>\nKahraman Karakter: 100 experience<\/p>\n<p>Not olarak, experience harcarken sadece tek bir seviyenin experience gereksinimini de\u011fil, sat\u0131n al\u0131nan t\u00fcm seviyelerin gereksinimin experience&#8217;\u0131n\u0131 almak gerekir. \u00dc\u00e7\u00fcnc\u00fc seviyeden be\u015finci seviyeye \u00e7\u0131kart\u0131rken, \u00f6nce d\u00f6rd\u00fcnc\u00fc sonra be\u015finci seviye al\u0131nmal\u0131d\u0131r yani.<\/p>\n<p><strong>Experience Maliyeti<\/strong><\/p>\n<table style=\"font: inherit; color: inherit;\" border=\"1\">\n<tbody>\n<tr>\n<td style=\"font: inherit; color: inherit;\" valign=\"top\"><strong>\u00d6zellik<\/strong><\/td>\n<td style=\"font: inherit; color: inherit;\" valign=\"top\"><strong>Maliyet<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"font: inherit; color: inherit;\" valign=\"top\">Attritube<\/td>\n<td style=\"font: inherit; color: inherit;\" valign=\"top\">Yeni Seviye x5<\/td>\n<\/tr>\n<tr>\n<td style=\"font: inherit; color: inherit;\" valign=\"top\">Skill<\/td>\n<td style=\"font: inherit; color: inherit;\" valign=\"top\">Yeni Seviye x3<\/td>\n<\/tr>\n<tr>\n<td style=\"font: inherit; color: inherit;\" valign=\"top\">Skill Speciality<\/td>\n<td style=\"font: inherit; color: inherit;\" valign=\"top\">3 xp<\/td>\n<\/tr>\n<tr>\n<td style=\"font: inherit; color: inherit;\" valign=\"top\">Merit<\/td>\n<td style=\"font: inherit; color: inherit;\" valign=\"top\">Yeni Seviye x2<\/td>\n<\/tr>\n<tr>\n<td style=\"font: inherit; color: inherit;\" valign=\"top\">Morality<\/td>\n<td style=\"font: inherit; color: inherit;\" valign=\"top\">Yeni Seviye x3<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<div class=\"seperator\">#<\/div>\n<table id=\"table20\" style=\"border-collapse: collapse; width: 450px; height: 21px;\" border=\"0\" cellspacing=\"0\" cellpadding=\"2\" align=\"center\">\n<tbody>\n<tr>\n<td style=\"border-style: solid ridge ridge; border-width: 1px; padding-left: 4px; padding-right: 4px;\" bgcolor=\"#5d372a\" width=\"98%\"><span style=\"color: #ffffff;\"><strong><span style=\"font-family: Tahoma;\">Yi\u011fit Levent | <span style=\"color: #ffff99;\">Baal Adramelech<\/span><\/span><\/strong><\/span><strong><br \/>\n<\/strong><strong> <\/strong><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n","protected":false},"excerpt":{"rendered":"<p>\u015euradaki karakter ka\u011f\u0131d\u0131 ile nWoD sisteminde karakter yaratman\u0131z i\u00e7in yaz\u0131lm\u0131\u015ft\u0131r. 1. Ge\u00e7mi\u015fi Olu\u015fturun Karakterin Concept k\u0131sm\u0131n\u0131 yaz\u0131n ve genel durumunu kafan\u0131zda canland\u0131r\u0131n. Sonras\u0131nda yapaca\u011f\u0131n\u0131z t\u00fcm kararlar bu ad\u0131mdan ge\u00e7mektedir. Karakterinizin motivasyonunu, neden b\u00f6yle bir ki\u015fi oldu\u011funu ve neler yapt\u0131\u011f\u0131n\u0131 tasarlay\u0131n. Ard\u0131ndan Faction k\u0131sm\u0131n\u0131, karakterin ne olarak \u00e7al\u0131\u015ft\u0131\u011f\u0131yla doldurun. Bir polis, bir taksici veya resepsiyonist olabilir. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":4901,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"_acf_changed":false,"footnotes":""},"class_list":["post-13077","page","type-page","status-publish"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.kayiprihtim.org\/portal\/wp-json\/wp\/v2\/pages\/13077","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.kayiprihtim.org\/portal\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.kayiprihtim.org\/portal\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.kayiprihtim.org\/portal\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.kayiprihtim.org\/portal\/wp-json\/wp\/v2\/comments?post=13077"}],"version-history":[{"count":0,"href":"https:\/\/www.kayiprihtim.org\/portal\/wp-json\/wp\/v2\/pages\/13077\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/www.kayiprihtim.org\/portal\/wp-json\/wp\/v2\/pages\/4901"}],"wp:attachment":[{"href":"https:\/\/www.kayiprihtim.org\/portal\/wp-json\/wp\/v2\/media?parent=13077"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}